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"There's a fine line between being on the leading edge and being in the lunatic fringe."
- Frank Armstrong
Mandelbrot set rendering
Thursday, February 13, 2003 |
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MandelbrotSetRendering.pdf
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This article covers the topic of rendering the famous Mandelbrot set fractal through a pixel shader in DirectX9.
This article was also published in the
Shader X II
book.